Ashe
ADC Weird but worksCrit ADC Ashe
How to play this build
In lane, prioritize farming and poking with Volley (W), using the slow for free trades. With Infinity Edge + Phantom Dancer you're a hypercarry: in teamfights stay back, kite with the slow, and use the Enchanted Crystal Arrow to engage or catch someone out of position.
Skill order
Max priority:
W Andanada → Q Disparo Certero → E Halcón
The ultimate (R) is always leveled at 6, 11 and 16.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | Q | Q | Q | Q | Q | |||||||||||||
| W | W | W | W | W | W | |||||||||||||
| E | E | E | E | E | E | |||||||||||||
| R | R | R | R |
- Why this order
- Volley (W) for poke and waveclear; Frost Shot (Q) second for sustained damage. E at 1 point.
Items and what they do
-
Berserker's Greaves Boots granting attack speed. -
Infinity Edge High AD, crit and increased crit damage. Core of almost every ADC. -
Phantom Dancer Attack speed, crit and move speed; ignores unit collision. -
Statikk Shiv Attack speed, crit and move speed; charges up and zaps several enemies in a chain. -
The Bloodthirster High AD and lifesteal; forms a shield when at full health. -
Blade of the Ruined King % max-health on-hit and lifesteal; active steals move speed. Melts tanks.
Masteries: how they work
In Season 3 you have up to 30 points (at level 30) to split across three trees: Offense (damage), Defense (durability) and Utility (mana, cooldown reduction and mobility). The notation 21/0/9 means 21 points in Offense, 0 in Defense and 9 in Utility.
- Masteries
- 21/9/0 — Offense
- Why this page
- 21/9/0 maximizes crit damage with some defense to survive bot-lane all-ins.
- Runes
- AD marks, armor, AD quints
Summoner spells
- Lane
- ADC
- Original role
- ADC