Leona
Jungle Weird but worksDive Jungle Leona
How to play this build
As a jungler, your CC chain (E → Q → ult) guarantees kills on ganks; arrive unseen and chain everything on the target. As a full tank, engage first in teamfights and keep the enemy locked while your team deals damage.
Skill order
Max priority:
The ultimate (R) is always leveled at 6, 11 and 16.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | Q | Q | Q | Q | Q | |||||||||||||
| W | W | W | W | W | W | |||||||||||||
| E | E | E | E | E | E | |||||||||||||
| R | R | R | R |
- Why this order
- Eclipse (W) for the durability to dive without dying; Zenith Blade (E) second for the ranged engage. Q at 1 point.
Items and what they do
-
Spirit of the Ancient Golem Tank jungle item: health, tenacity and the Smite buff (jungle sustain). -
Sunfire Cape Health and armor; aura that constantly burns nearby enemies. -
Randuin's Omen Health and armor; active AoE slow that also cuts attackers' attack speed. -
Mercury's Treads Boots with MR and tenacity (reduced CC duration). -
Iceborn Gauntlet Armor, mana and CDR; after a spell, your attack deals AoE damage and slows (upgraded Sheen).
Runes
In classic LoL, runes were a system SEPARATE from masteries: bought with IP (Influence Points) and slotted into 4 tiers — Marks (red), Seals (yellow), Glyphs (blue) and Quintessences (purple, the strongest). They gave flat stats: damage, armor, penetration, etc.
Armor, MR/level, health quints
Masteries: how they work
In classic LoL you have up to 30 points (at level 30) to split across three trees: Offense (damage), Defense (durability) and Utility (mana, cooldown reduction and mobility). The notation 21/0/9 means 21 points in Offense, 0 in Defense and 9 in Utility.
- Masteries
- 0/21/9 — Defense
- Why this page
- 0/21/9 goes full defense to be an unkillable engager.
Summoner spells
- Lane
- Jungle
- Original role
- Support Tank