Malphite
Mid Pure memeAP Malphite Mid
How to play this build
Poke with Seismic Shard (Q) from range and farm safely with Ground Slam. Your moment is the ult (Unstoppable Force): Flash+R onto the carry and detonate DFG + Rabadon to one-shot it. A meme build, but lethal.
Skill order
Max priority:
The ultimate (R) is always leveled at 6, 11 and 16.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | Q | Q | Q | Q | Q | |||||||||||||
| W | W | W | W | W | W | |||||||||||||
| E | E | E | E | E | E | |||||||||||||
| R | R | R | R |
- Why this order
- Seismic Shard (Q) for AP poke and the move-speed steal; unlike tank Malphite who maxes E (armor). E second.
Items and what they do
-
Rabadon's Deathcap The biggest AP item in the game: multiplies your total AP. -
Deathfire Grasp The classic burst item: AP + active that deals % target-health damage and amplifies your next hit. One-shots. -
Rylai's Crystal Scepter AP and health; your spells slow enemies (helps land everything). -
Zhonya's Hourglass AP and armor; stasis active makes you invulnerable and untargetable for a couple seconds. -
Sorcerer's Shoes Boots with magic penetration.
Runes
In classic LoL, runes were a system SEPARATE from masteries: bought with IP (Influence Points) and slotted into 4 tiers — Marks (red), Seals (yellow), Glyphs (blue) and Quintessences (purple, the strongest). They gave flat stats: damage, armor, penetration, etc.
Magic pen, armor, AP quints
Masteries: how they work
In classic LoL you have up to 30 points (at level 30) to split across three trees: Offense (damage), Defense (durability) and Utility (mana, cooldown reduction and mobility). The notation 21/0/9 means 21 points in Offense, 0 in Defense and 9 in Utility.
- Masteries
- 21/0/9 — Offense
- Why this page
- 21/0/9 goes full AP so the ult one-shots.
Summoner spells
- Lane
- Mid
- Original role
- Top Tank