Taric

Taric

Top Pure meme

AD Top Taric

How to play this build

Stack armor: your passive turns it into AD, so you're tanky and hit hard at once with Shatter (E). Use Dazzle (E) (charged) to stun and win duels; Radiance shields allies in the fight.

Skill order

Max priority:

W Destrozar E Deslumbrar Q Imbuir

The ultimate (R) is always leveled at 6, 11 and 16.

Level 123456789101112131415161718
Q QQQQQ
W WWWWW
E EEEEE
R RRR
Why this order
Shatter (W) for damage that scales with your armor; Dazzle (E) second for the stun. Unlike support Taric who maxes Q (heal).

Items and what they do

  1. Sheen
    Sheen Mana; attack after a spell deals bonus damage. Builds into Lich Bane, Trinity and Iceborn.
  2. Atma's Impaler
    Atma's Impaler Armor and crit; converts a % of your max health into attack damage. Pairs with Warmog.
  3. Frozen Heart
    Frozen Heart Armor, mana and CDR; aura that slows enemy attack speed.
  4. Mercury's Treads
    Mercury's Treads Boots with MR and tenacity (reduced CC duration).
  5. Warmog's Armor
    Warmog's Armor Huge health and health regen; the base of Atma builds.

Runes

In classic LoL, runes were a system SEPARATE from masteries: bought with IP (Influence Points) and slotted into 4 tiers — Marks (red), Seals (yellow), Glyphs (blue) and Quintessences (purple, the strongest). They gave flat stats: damage, armor, penetration, etc.

Marks (red) Armor penetration ×9
Seals (yellow) Armor ×9
Glyphs (blue) Magic resist per level ×9
Quintessences (purple) Attack damage ×3

Armor marks, MR/level, armor quints

Masteries: how they work

In classic LoL you have up to 30 points (at level 30) to split across three trees: Offense (damage), Defense (durability) and Utility (mana, cooldown reduction and mobility). The notation 21/0/9 means 21 points in Offense, 0 in Defense and 9 in Utility.

Masteries
9/21/0 — Defense
Why this page
9/21/0 goes defense, which also converts into AD via your passive.

Summoner spells

Flash Flash Teleport Teleport
Lane
Top
Original role
Support

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