Alistar
Mid Pure memeAP Alistar Mid
How to play this build
Farm with Q and punish every approach with the Headbutt→Pulverize combo (W into them, instant Q). With AP + DFG that combo blows up a squishy; being naturally tanky, you can engage first and survive.
Skill order
Max priority:
Q Pulverizar → W Cabezazo → E Rugido Triunfal
The ultimate (R) is always leveled at 6, 11 and 16.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | Q | Q | Q | Q | Q | |||||||||||||
| W | W | W | W | W | W | |||||||||||||
| E | E | E | E | E | E | |||||||||||||
| R | R | R | R |
- Why this order
- On AP you max Pulverize (Q) and Headbutt (W), which scale with AP — the opposite of support Alistar who maxes E (heal).
Items and what they do
-
Deathfire Grasp The classic burst item: AP + active that deals % target-health damage and amplifies your next hit. One-shots. -
Rabadon's Deathcap The biggest AP item in the game: multiplies your total AP. -
Rylai's Crystal Scepter AP and health; your spells slow enemies (helps land everything). -
Zhonya's Hourglass AP and armor; stasis active makes you invulnerable and untargetable for a couple seconds. -
Sorcerer's Shoes Boots with magic penetration.
Masteries: how they work
In Season 3 you have up to 30 points (at level 30) to split across three trees: Offense (damage), Defense (durability) and Utility (mana, cooldown reduction and mobility). The notation 21/0/9 means 21 points in Offense, 0 in Defense and 9 in Utility.
- Masteries
- 21/0/9 — Offense (Havoc + Archmage)
- Why this page
- 21/0/9 goes full damage so the WQ combo hits as real burst, not just CC.
- Runes
- Magic pen, armor seals, AP quints
Summoner spells
- Lane
- Mid
- Original role
- Support Tank