Amumu
Mid SleeperAP Amumu Mid
How to play this build
Clear waves with Despair and look to hook with a long Bandage Toss. The winning combo is Flash or Bandage → ult (Curse) and with Liandry + DFG the whole enemy team melts from the burn.
Skill order
Max priority:
E Rabieta → W Desesperación → Q Lanzamiento de Vendaje
The ultimate (R) is always leveled at 6, 11 and 16.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | Q | Q | Q | Q | Q | |||||||||||||
| W | W | W | W | W | W | |||||||||||||
| E | E | E | E | E | E | |||||||||||||
| R | R | R | R |
- Why this order
- Tantrum (E) first for AP damage and mid waveclear; W second. Q stays at 1 point — you only use it to engage.
Items and what they do
-
Deathfire Grasp The classic burst item: AP + active that deals % target-health damage and amplifies your next hit. One-shots. -
Liandry's Torment AP and pen; your spells burn % health over time (double vs. CC'd targets). -
Rylai's Crystal Scepter AP and health; your spells slow enemies (helps land everything). -
Void Staff AP and % magic penetration; a must vs. enemies stacking MR. -
Sorcerer's Shoes Boots with magic penetration.
Masteries: how they work
In Season 3 you have up to 30 points (at level 30) to split across three trees: Offense (damage), Defense (durability) and Utility (mana, cooldown reduction and mobility). The notation 21/0/9 means 21 points in Offense, 0 in Defense and 9 in Utility.
- Masteries
- 21/0/9 — Offense
- Why this page
- 21/0/9 maximizes the ult combo's magic damage, your main source of kills.
- Runes
- Magic pen, MR/level, AP quints
Summoner spells
- Lane
- Mid
- Original role
- Jungle Tank