Dr. Mundo

Dr. Mundo

Mid Pure meme

AP Mundo Mid

How to play this build

Spam the Cleaver (Q), which on AP pokes hard at range and sustains you with your regen. With Rylai + Liandry each cleaver slows and burns, and your ult makes you nearly unkillable in drawn-out fights.

Strengths

  • Infected Cleaver (Q) scales with AP and does absurd ranged poke.
  • Rylai + Liandry make you an unkillable menace that burns everyone nearby.
  • Sadism (R) heals you a ton: you outlast eternal fights.
  • Masochism (E) boosts your damage the more you get hit.

Weaknesses

  • The Cleaver is a skillshot: if you miss, you lose your poke and some HP.
  • Low mobility and no dash: you get kited.
  • Real damage relies on chaining the burn; it's not instant burst.
  • Healing cut (Grievous Wounds) shuts off your ult.

Key combos

  • Infected Cleaver (Q) for poke and slow → Masochism (E) as you enter → Burning Agony (W) + Rylai/Liandry to burn → Sadism (R) to sustain the fight.

Matchups

You beat

  • Comps without healing cut: you're unkillable.
  • Prolonged fights where your burn and healing decide.

Trouble vs

  • Items/spells with Grievous Wounds that shut off Sadism.
  • Ranged kiting that wears you down without closing.

Game plan

In lane, poke non-stop with the Cleaver even if it costs HP — Sadism gives it back. In fights, dive into the middle with Burning Agony active: between Rylai, Liandry and Masochism you burn everyone while being nearly immortal. Watch out for enemy healing cut.

Quick tips

  • Don't be afraid to spend HP on the Cleaver: Sadism recovers it.
  • Activate Sadism BEFORE you get low, not when you're already in the red.

Skill order

Max priority:

Q Cuchilla Infectada W Agonía Ardiente E Masoquismo

The ultimate (R) is always leveled at 6, 11 and 16.

Level 123456789101112131415161718
Q QQQQQ
W WWWWW
E EEEEE
R RRR
Why this order
Cleaver (Q) for ranged AP poke; Burning Agony (W) second for sustained magic damage. Instead of maxing E like a tank, you prioritize Q.

Items and what they do

  1. Liandry's Torment
    Liandry's Torment AP and pen; your spells burn % health over time (double vs. CC'd targets).
  2. Rylai's Crystal Scepter
    Rylai's Crystal Scepter AP and health; your spells slow enemies (helps land everything).
  3. Rabadon's Deathcap
    Rabadon's Deathcap The biggest AP item in the game: multiplies your total AP.
  4. Sorcerer's Shoes
    Sorcerer's Shoes Boots with magic penetration.
  5. Void Staff
    Void Staff AP and % magic penetration; a must vs. enemies stacking MR.

Runes

In classic LoL, runes were a system SEPARATE from masteries: bought with IP (Influence Points) and slotted into 4 tiers — Marks (red), Seals (yellow), Glyphs (blue) and Quintessences (purple, the strongest). They gave flat stats: damage, armor, penetration, etc.

Marks (red) Magic penetration ×9
Seals (yellow) Armor ×9
Glyphs (blue) Ability power per level ×9
Quintessences (purple) Ability power ×3

Magic pen, health, AP quints

Masteries: how they work

In classic LoL you have up to 30 points (at level 30) to split across three trees: Offense (damage), Defense (durability) and Utility (mana, cooldown reduction and mobility). The notation 21/0/9 means 21 points in Offense, 0 in Defense and 9 in Utility.

Masteries
21/9/0 — Offense
Why this page
21/9/0 boosts cleaver damage while keeping some durability.

Summoner spells

Flash Flash Teleport Teleport
Lane
Mid
Original role
Top/Jungle Tank

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