Ezreal
ADC Weird but worksADC Ezreal (blue build)
How to play this build
Poke nonstop with Mystic Shot (Q) to stack Manamune and punish; each Q lowers cooldowns on hit. Keep your distance, use Arcane Shift (E) to dodge engages, and the ult to finish fights or snipe waves. It's a poke ADC more than a sustained-DPS one: punish positioning mistakes.
Skill order
Max priority:
Q Disparo Místico → E Cambio Arcano → W Cambio Esencial
The ultimate (R) is always leveled at 6, 11 and 16.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | Q | Q | Q | Q | Q | |||||||||||||
| W | W | W | W | W | W | |||||||||||||
| E | E | E | E | E | E | |||||||||||||
| R | R | R | R |
- Why this order
- Mystic Shot (Q) is all your damage and poke; E at 1 point for mobility. Same as the AP build but with AD items.
Items and what they do
-
Berserker's Greaves Boots granting attack speed. -
Manamune AD and mana that grow as you spend mana; perfect for spell-spammers. -
Trinity Force All-in-one: AD, attack speed, crit, health, mana, move speed and the Sheen proc. -
Infinity Edge High AD, crit and increased crit damage. Core of almost every ADC. -
Phantom Dancer Attack speed, crit and move speed; ignores unit collision. -
The Bloodthirster High AD and lifesteal; forms a shield when at full health.
Masteries: how they work
In Season 3 you have up to 30 points (at level 30) to split across three trees: Offense (damage), Defense (durability) and Utility (mana, cooldown reduction and mobility). The notation 21/0/9 means 21 points in Offense, 0 in Defense and 9 in Utility.
- Masteries
- 21/9/0 — Offense
- Why this page
- 21/9/0 goes damage so each Mystic Shot hits hard with the Trinity proc.
- Runes
- AD marks, armor, AD quints
Summoner spells
- Lane
- ADC
- Original role
- ADC