Fiddlesticks
Support Weird but worksDrain-Fear Support Fiddle
How to play this build
In bot, Terrify (Q) locks the enemy ADC and Drain (W) heals you to win trades. Your key moment is Crowstorm (R): use it with Flash onto the grouped enemy team to swing any teamfight.
Skill order
Max priority:
W Drenar → E Viento Oscuro → Q Terror
The ultimate (R) is always leveled at 6, 11 and 16.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | Q | Q | Q | Q | Q | |||||||||||||
| W | W | W | W | W | W | |||||||||||||
| E | E | E | E | E | E | |||||||||||||
| R | R | R | R |
- Why this order
- Drain (W) for sustain and lane damage; Dark Wind (E) second for poke. Q (Terrify) at 1 point — it's your CC.
Items and what they do
-
Sightstone Support item granting free ward charges to control vision. -
Athene's Unholy Grail AP, MR and mana regen; refunds mana on kills or assists. -
Rylai's Crystal Scepter AP and health; your spells slow enemies (helps land everything). -
Sorcerer's Shoes Boots with magic penetration. -
Zhonya's Hourglass AP and armor; stasis active makes you invulnerable and untargetable for a couple seconds.
Masteries: how they work
In Season 3 you have up to 30 points (at level 30) to split across three trees: Offense (damage), Defense (durability) and Utility (mana, cooldown reduction and mobility). The notation 21/0/9 means 21 points in Offense, 0 in Defense and 9 in Utility.
- Masteries
- 9/0/21 — Utility
- Why this page
- 9/0/21 gives mana and utility to sustain drains and reach the ult alive.
- Runes
- Magic pen, mana regen, AP quints
Summoner spells
- Lane
- Support
- Original role
- Jungle/Support AP