Garen

Garen

Top Pure meme

Crit Garen

How to play this build

Stack health with Warmog so Atma turns it into AD, then spin (E) on squishies with IE + PD crits. Use Q to close and silence, and the ult to execute the lowest target.

Strengths

  • Your Q can crit: one hit lands massive damage and gives you speed to stick to the target.
  • The Q's silence cuts key spells and escapes.
  • The R executes: it guarantees kills on low-health targets, great for closing picks.

Weaknesses

  • No real escapes: if you're kited from afar, you don't arrive.
  • You rely on autoattacks; your E is wasted if you're blinded or peeled.
  • Little ranged pressure: poke champions annoy your lane.

Key combos

  • Q (silence + speed) to stick → E (spin) for sustained damage → R to execute once they're low.

Matchups

You beat

  • Escapeless squishies who don't survive your Q crit + R.
  • Champions reliant on one key spell: your silence negates them.

Trouble vs

  • Ranged poke (Teemo, Kennen) who lower you before you reach them.
  • Tanks who eat your damage while your team loses elsewhere.

Game plan

In lane, use the brush and Q for short, lethal trades. Look for flanks mid game: your Q gives the speed to dive the enemy carry, silence them and blow them up. Keep R ready to finish anyone left low.

Quick tips

  • Save Q to stick to the carry, don't waste it just for damage.
  • The R deals more the lower the enemy's health: time it well.

Skill order

Max priority:

E Juicio Q Golpe Decisivo W Coraje

The ultimate (R) is always leveled at 6, 11 and 16.

Level 123456789101112131415161718
Q QQQQQ
W WWWWW
E EEEEE
R RRR
Why this order
Judgment (E, the spin) for crit damage from IE/PD; unlike bruiser Garen, you prioritize the spin because your build is crit. Q second.

Items and what they do

  1. Infinity Edge
    Infinity Edge High AD, crit and increased crit damage. Core of almost every ADC.
  2. Phantom Dancer
    Phantom Dancer Attack speed, crit and move speed; ignores unit collision.
  3. The Bloodthirster
    The Bloodthirster High AD and lifesteal; forms a shield when at full health.
  4. Atma's Impaler
    Atma's Impaler Armor and crit; converts a % of your max health into attack damage. Pairs with Warmog.
  5. Warmog's Armor
    Warmog's Armor Huge health and health regen; the base of Atma builds.

Runes

In classic LoL, runes were a system SEPARATE from masteries: bought with IP (Influence Points) and slotted into 4 tiers — Marks (red), Seals (yellow), Glyphs (blue) and Quintessences (purple, the strongest). They gave flat stats: damage, armor, penetration, etc.

Marks (red) Armor penetration ×9
Seals (yellow) Armor ×9
Glyphs (blue) Magic resist per level ×9
Quintessences (purple) Attack damage ×3

AD marks, armor, AD quints

Masteries: how they work

In classic LoL you have up to 30 points (at level 30) to split across three trees: Offense (damage), Defense (durability) and Utility (mana, cooldown reduction and mobility). The notation 21/0/9 means 21 points in Offense, 0 in Defense and 9 in Utility.

Masteries
21/9/0 — Offense
Why this page
21/9/0 mixes spin damage with defense: dive in, spin, and survive.

Summoner spells

Flash Flash Teleport Teleport
Lane
Top
Original role
Top Bruiser

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