Janna
Support SleeperAP Carry Support Janna
How to play this build
A charged Tornado (Q) pokes hard and disengages; the shield (E) adds damage to the ADC's autos. In trouble, the ult (Monsoon) pushes everyone away and heals your team: you're the best peel in the game with bonus damage.
Skill order
Max priority:
Q Tornado → E Escudo → W Céfiro
The ultimate (R) is always leveled at 6, 11 and 16.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | Q | Q | Q | Q | Q | |||||||||||||
| W | W | W | W | W | W | |||||||||||||
| E | E | E | E | E | E | |||||||||||||
| R | R | R | R |
- Why this order
- Tornado (Q) for AP poke; Shield (E) second (on AP it adds damage to the ADC). On AP Janna, poke comes before the utility shield.
Items and what they do
-
Sightstone Support item granting free ward charges to control vision. -
Athene's Unholy Grail AP, MR and mana regen; refunds mana on kills or assists. -
Rabadon's Deathcap The biggest AP item in the game: multiplies your total AP. -
Sorcerer's Shoes Boots with magic penetration. -
Deathfire Grasp The classic burst item: AP + active that deals % target-health damage and amplifies your next hit. One-shots.
Masteries: how they work
In Season 3 you have up to 30 points (at level 30) to split across three trees: Offense (damage), Defense (durability) and Utility (mana, cooldown reduction and mobility). The notation 21/0/9 means 21 points in Offense, 0 in Defense and 9 in Utility.
- Masteries
- 21/0/9 — Offense
- Why this page
- 21/0/9 leverages AP so Tornado and shield deal real damage.
- Runes
- Magic pen, mana regen, AP quints
Summoner spells
- Lane
- Support
- Original role
- Support