Karthus

Karthus

Jungle Sleeper

Jungle Karthus (S3 classic)

How to play this build

In the jungle, clear with Wall (W) and Defile (E) damage-free and gank using the wall slow. Requiem (R) is global: finish kills in any lane, and if you die, keep dealing damage with your passive for a few seconds.

Skill order

Max priority:

E Profanar Q Laceración W Muro de Dolor

The ultimate (R) is always leveled at 6, 11 and 16.

Level 123456789101112131415161718
Q QQQQQ
W WWWWW
E EEEEE
R RRR
Why this order
In the jungle max Defile (E) for fast camp clears; in mid you'd max Q, but here farming rules. Q second.

Items and what they do

  1. Spirit of the Ancient Golem
    Spirit of the Ancient Golem Tank jungle item: health, tenacity and the Smite buff (jungle sustain).
  2. Rod of Ages
    Rod of Ages Health, mana and AP that grow over time; very strong on scaling champs.
  3. Rylai's Crystal Scepter
    Rylai's Crystal Scepter AP and health; your spells slow enemies (helps land everything).
  4. Void Staff
    Void Staff AP and % magic penetration; a must vs. enemies stacking MR.
  5. Sorcerer's Shoes
    Sorcerer's Shoes Boots with magic penetration.

Masteries: how they work

In Season 3 you have up to 30 points (at level 30) to split across three trees: Offense (damage), Defense (durability) and Utility (mana, cooldown reduction and mobility). The notation 21/0/9 means 21 points in Offense, 0 in Defense and 9 in Utility.

Masteries
21/9/0 — Offense
Why this page
21/9/0 gives damage and durability to clear fast and survive counter-ganks.
Runes
Magic pen, armor, AP quints

Summoner spells

Flash Flash Smite Smite
Lane
Jungle
Original role
Mid AP

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