Master Yi

Master Yi

Jungle Pure meme

AP Master Yi (the legendary one!)

How to play this build

Iconic meme build: Alpha Strike (Q) scales with AP, makes you briefly untargetable and resets on kills. With Guinsoo + Nashor + Lich Bane you're a blender in Highlander (R). Clear jungle fast and snowball with ganks into unwarded lanes.

Strengths

  • Alpha Strike (Q) scales with AP, makes you untargetable during the animation (dodging CC and turrets) and resets on kill.
  • With R you're a blender: huge attack and move speed to chain kills.
  • Chained resets: a good fight can end in a pentakill.

Weaknesses

  • CC destroys you: one stun outside your Q and you're dead.
  • Weak early: before items and R you're easy to invade.
  • You depend on resets; if you don't kill, you're left on cooldown and exposed.

Key combos

  • Activate R → Q to dash in untargetable onto the carry → autoattacks → Q again when it resets on the kill.

Matchups

You beat

  • Low-CC teams where your Q and R let you run wild.
  • Grouped squishies: you chain resets.

Trouble vs

  • Any team with stuns/anchors (Amumu, Leona) that lock you down.
  • Exhaust or heavy armor that shut off your DPS.

Game plan

Farm and avoid fights until you have R and a couple of items; you're a mid-late champion. Pick your fights: enter with Q on the weakest target and, once it opens up, chain resets. Never engage first — let them spend their CC.

Quick tips

  • Use Alpha Strike to dodge key spells (ults, turrets), not just for damage.
  • If the enemy has lots of CC, wait for them to blow it before jumping in.

Skill order

Max priority:

Q Golpe Alfa E Estilo Wuju W Meditar

The ultimate (R) is always leveled at 6, 11 and 16.

Level 123456789101112131415161718
Q QQQQQ
W WWWWW
E EEEEE
R RRR
Why this order
Alpha Strike (Q) for AP damage and kill resets; Wuju (E) second. W (Meditate) at 1 point for jungle sustain.

Items and what they do

  1. Guinsoo's Rageblade
    Guinsoo's Rageblade Hybrid AD/AP that stacks attack speed and power the longer you fight.
  2. Nashor's Tooth
    Nashor's Tooth AP, CDR and attack speed, plus magic on-hit. For AP champs that auto-attack.
  3. Lich Bane
    Lich Bane AP, mana and move speed; attack after a spell deals huge magic damage scaling with AP. Key for AP auto builds.
  4. Wit's End
    Wit's End Attack speed and MR; magic on-hit that also steals the target's MR.
  5. Sorcerer's Shoes
    Sorcerer's Shoes Boots with magic penetration.

Runes

In classic LoL, runes were a system SEPARATE from masteries: bought with IP (Influence Points) and slotted into 4 tiers — Marks (red), Seals (yellow), Glyphs (blue) and Quintessences (purple, the strongest). They gave flat stats: damage, armor, penetration, etc.

Marks (red) Hybrid penetration ×9
Seals (yellow) Armor ×9
Glyphs (blue) Magic resist per level ×9
Quintessences (purple) Attack speed ×3

Magic pen, armor, hybrid AP quints

Masteries: how they work

In classic LoL you have up to 30 points (at level 30) to split across three trees: Offense (damage), Defense (durability) and Utility (mana, cooldown reduction and mobility). The notation 21/0/9 means 21 points in Offense, 0 in Defense and 9 in Utility.

Masteries
21/9/0 — Offense
Why this page
21/9/0 gives damage with durability to survive while spamming Alpha.

Summoner spells

Flash Flash Smite Smite
Lane
Jungle
Original role
Jungle AD

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