Nunu
Jungle SleeperAP Jungle Nunu
How to play this build
In the jungle, Consume (Q) gives infinite sustain and steals objectives with Smite; gank with Ice Blast (E) which on AP bursts hard and slows. The channeled ult (Absolute Zero) nukes grouped enemies: hide it behind a wall or engage.
Skill order
Max priority:
E Bola de Hielo → Q Consumir → W Hervir Sangre
The ultimate (R) is always leveled at 6, 11 and 16.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | Q | Q | Q | Q | Q | |||||||||||||
| W | W | W | W | W | W | |||||||||||||
| E | E | E | E | E | E | |||||||||||||
| R | R | R | R |
- Why this order
- Ice Blast (E) for AP burst on ganks; Consume (Q) second for sustain and objective steals with Smite.
Items and what they do
-
Spirit of the Ancient Golem Tank jungle item: health, tenacity and the Smite buff (jungle sustain). -
Rylai's Crystal Scepter AP and health; your spells slow enemies (helps land everything). -
Rabadon's Deathcap The biggest AP item in the game: multiplies your total AP. -
Void Staff AP and % magic penetration; a must vs. enemies stacking MR. -
Sorcerer's Shoes Boots with magic penetration.
Masteries: how they work
In Season 3 you have up to 30 points (at level 30) to split across three trees: Offense (damage), Defense (durability) and Utility (mana, cooldown reduction and mobility). The notation 21/0/9 means 21 points in Offense, 0 in Defense and 9 in Utility.
- Masteries
- 21/9/0 — Offense
- Why this page
- 21/9/0 boosts Ice Blast and the ult with durability to channel.
- Runes
- Magic pen, armor, AP quints
Summoner spells
- Lane
- Jungle
- Original role
- Jungle/Support